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The ad campaign

This learning sequence invites students to analyse the 'Dumb Ways to Die' advertising campaign and how the key messages are communicated to the audience. Students then design a new iteration of the Dumb Ways to Die campaign, that could engage a young audience and provide messages about travel safety not covered by the original ...

Online

TrackSAFE Education Primary School Resources: Foundation, Year 1, Year 2 The Arts

This unit uses the idea of track safe behaviours as the stimulus for Arts activities including the lines on a platform to explore artworks that use line as medium; dramatising safe behaviours through role play; and exploring sounds and music associated with trains in order to compose and perform music that simulates a train ...

Online

TrackSAFE Education Primary School Resources: Year 5, Year 6 The Arts

This unit uses dance, drama, visual arts and music to communicate student-created safety messages. Using a community-based scenario, students devise an improvised drama and choreograph a dance to highlight the importance of safe track-side behaviours; they use artworks to explore the effect of colour before creating a cartoon-based ...

Online

TrackSAFE Education Primary School Resources: Year 3, Year 4 The Arts

This unit uses various arts practices as the stimuli for exploring the safety message of Stop, Look, Listen, Think. Students create woven artworks to incorporate safety messages; they collaboratively develop a play about safety; and explore rap as a music form and combined with dance convey a safety message in a performance.

Online

Be on the Safe Side Year 7-8 The Arts (Drama)

This is a unit of work that uses the concept of rail safety and the setting of the rail network to explore character, roles and situations; there is a particular focus on bullying and the bystander effect. Learning opportunities for students include scripting, performing and revising their own drama. The resource includes: ...

Online

Be on the Safe Side Year 9-10 The Arts (Drama)

This is a unit of work that uses the rail network to explore the characters, situations, viewpoints and actions that occur in this setting; there is a focus on how to behave safely on and around the rail network. Learning opportunities include scripting, performing and revising a drama performance as well exploration of ...

Online

Sustainable travel

In this sequence of learning, students design and pitch ideas for an app that informs users of the cost associated with various forms of transport. They investigate the costs and environmental impact of forms of transport, including public transport. They then explore ideas for designing an app to allow commuters to track ...

Online

Sydney Metro – a 3D design focused inquiry – Stage 3

This inquiry-based unit of work was created, trialled and peer reviewed as part of a professional learning program in inquiry-based learning for school teachers. The professional learning courses were part of a pilot partnership between the NSW Government’s Sydney Metro transport agency and Western Sydney University.

Video

Daniel O'Doherty

This 5 minute video segment from Catalyst describes how a school student conducted his own scientific investigation. Daniel O'Doherty was intrigued to find out what was the carbon impact of travel to and from school each day, and what could be done to reduce this impact. His project won the 2008 Action Against Climate Change ...

Online

Design dilemma

This series of lessons aims to develop awareness of the needs of diverse commuters on our public transport system. Students investigate the challenges involved in getting on and off public transport for users with additional needs, for example commuters in wheelchairs. They work collaboratively in teams to investigate possible ...

Online

Travel safe

In this series of lessons, students use a basic programming language to design and create an app for younger students to encourage them to use public transport safely. They explore basic user-interface principles and take into account aesthetics and the development of a positive user experience. Their goal is to create ...